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 */

package com.rh.game.loader;

import com.rh.game.impl.ChatResponse1;

import java.util.ArrayList;
import java.util.List;

/**
 *
 * @author hjones
 */
public class ChatKeys {
    private String id = "";
    public String getID()  { return id; }
    void setID(String pID)  { id = pID; }
    
    private String text = "";
    public String getText()  { return text; }
    void setText(String pID)  { text = pID; }
    
    private boolean intro = false;
    public boolean isIntro()  { return intro; }
    void setIntro(boolean pTF)  { intro = pTF; }
    
    private String speakerID = "";
    public String getSpeakerID()  { return speakerID; }
    void setSpeakerID(String pID)  { speakerID = pID; }
    
    private List<GameEffectKeys> gameEffectKeys = new ArrayList<GameEffectKeys>();
    public List<GameEffectKeys> getGameEffectKeys()  { return gameEffectKeys; }
    void setGameEffectKeys(List<GameEffectKeys> keys)  {
        gameEffectKeys = keys;
    }
    
    private List<ChatResponse1> responses = new ArrayList<ChatResponse1>();
    public List<ChatResponse1> getResponses()  { return responses; }
    void setResponses(List<ChatResponse1> r)  { responses = r; }

    private List<GameConditionKeys> conditions = new ArrayList<GameConditionKeys>();
    public List<GameConditionKeys> getConditions()  { return conditions; }
    void setConditions(List<GameConditionKeys> r)  { conditions = r; }    
}
